Blade of Two Worlds
Blade of Two Worlds is a personal game branding and advertising project where I explored how I could create the visual identity for a fictional action-adventure game. The concept is inspired by Japanese history, mythology, folklore, and samurai culture while also bringing in my own perspective through a Latino protagonist raised in feudal Japan. I developed the game’s world, characters, factions, logo, key art, and promotional ideas to make the project feel like a believable game campaign. I used Adobe Firefly to help visualize characters and environments, designed the logo in Adobe Illustrator, and used Photoshop to bring the final artwork and compositions together.